First Person Shooter (FPS) Games in the Real World with Mobiles
Jeff Senita & Russell Smith
First Person Shooter (FPS) Games in the Real World with Mobiles
Imagine games like laser tag, paintball, or “killer tag” games but you can play anywhere with just your cell phones. Some key “wish list” equipment to simulate weapons would be a built-in laser pointer device, a built-in range finder (or more accurate GPS locating system), possibly an external sensor to detect the laser pointer beam, or simply by snapping pictures of the other players.
Basically, you can track your friends on a GPS enabled map. You can shoot at them with your laser or with your camera. Using the range finder or GPS system, you can simulate the range of a weapon. Perhaps you can shoot at someone 50 units away with a sniper rifle, 35 units away with a rifle, 15 units away with a shotgun, and 1 unit away for a sword attack. The real world is your arena. Spawn points are customizable for every game. If you are “killed,” you are sent back (by physically walking) to the GPS-designated spawn point to re-enter the game with full ammo. Capture the flag type games can be done in a similar way – to capture the flag, you take a picture of the designated flag (a monument, a sign, object, or person), then return to your base without being “killed.” Most forms of FPS multiplayer games can be replicated in this way with cell phones. Flash bomb grenades could be used which could disable player locations on the map, interfering with your game information. Face recognition software could be particularly useful for taking pictures of targets instead of additional devices (although heavy in processing). Grenades to a certain GPS location could create an area effect weapon, and anyone inside of that area would be affected.
Games can setup and disintegrate in 10 minutes for quick games in-between classes or on a break at work. Games could easily encompass large numbers of players in a single game since no server would be required just user cell phones. Players use the abilities of their phones, but experience real world limitations of how fast they can run, but will be able to use their own real world skills to their advantage over other players.